AMARELINHA


EMPLOYMENT HISTORYGraphic Designer, Fábrica de Ideias
S E P T E M B E R 2 0 1 4 — A U G U S T 2 0 1 7
My first job. I worked on all types of advertising: TV commercials, billboards, packaging, logos, catalogs and much more. It's not a profession that I actively practice nowadays, but the knowledge stays with me.
Illustrator, Koi Factory
N O V E M B E R 2 0 1 9 — A P R I L 2 0 2 1
I participated in a wide variety of projects. From commercials to opening title sequences. Among them, projects for Havaianas, TV Globo and SporTV stand out. In addition to participating in an Art Bible for animation for the project Tilly, The Power Within.
Concept Artist, SuperCell
D E C E M B E R 2 0 2 1 — M A R C H 2 0 2 2
I contributed to the design exploration of some playable characters for a project called Flood Rush.
Game Artist, MoonActive
J U N E 2 0 2 1 — P R E S E N T
I work creating mostly in-game illustrations, having already participated in other stages of production when necessary. Mainly for the games Coin Master and Travel Town.

EDUCATIONBachelor’s Dregree - Advertising, Estácio de Sá, Nova Friburgo, Brazil
2 0 1 4 — 2 0 1 7
COURSES
Painting Mentorship with Ursula Dorada (sulamoon.com)
2 0 1 8
Perspective Fundamentals with Luiz Celestino, Brushwork Atelier (brushworkatelier.com)
2 0 1 8 — 2 0 1 9
Character Design with João Bragato and Rhasdra, CGWorld (cgworld.com.br)
2 0 2 0
Art Fundamentals with Pedro Dutra, Skilltree (skilltreecursos.com)
2 0 2 0 — 2 0 2 1
Painting Fundamentals with Mike Azevedo, ICS (ics.art.br)
2 0 2 1
Concept Art for Enviroment with Kevin Gnutzman , Skilltree (skilltreecursos.com)
2 0 2 1
Drawing Fundamentals with Rhasdra, CGWorld (cgworld.com.br)
2 0 2 2
Cinematic Color Keyframes with Samuel Smith, Underpaint Academy (underpaintacademy.com)
2 0 2 4
Bold value, colour and compositional choices to enhance the overall narrative of our paintings . Workshop
with Oliver Ryan, La Galería Roja (lagaleriaroja.com)

2 0 2 4